Adding token to Unreal config
Unreal's configuration files can optionally be used to configure the default Rivet token.
-
You should already have a token that looks like
dev_staging.XXXX
orpub_prod.XXXX
. If you don't, learn more about creating one here. -
Add the following to the end of Config/DefaultGame.ini. Replace
MY_TOKEN
with the token created in the last step.[/Script/Rivet.RivetClient] DefaultToken=MY_TOKEN